6 hard skills or competencies (industry competencies) for UI Designer/Developer I
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Names the technical tools and systems used in creating usable products.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Uses different tools and software to track and log bugs on user experience design.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Reviews and enhances UX research and testing methodologies to analyze and predict user behavior.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Manages the planning of practical and usable designs to gain positive user impression.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Leads the creation and delivery of high-quality UX design solutions to maximize customer lifecycle value.
See 4 More Skill Behaviors
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Identifies the design elements that influence the usability and likeability of the user interface.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Gathers functional specifications and user requirements for the development of interface designs.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Utilizes visual guidance systems to create graphical user interface representation for on-brand contents.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Sets technical specifications for user interface designs that interpret brand values and reinforce users' trust.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Leads the development of a user-centered designs process to drive highly usable and accessible designs.
See 4 More Skill Behaviors
5 general skills or competencies (Job family competencies) for UI Designer/Developer I
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Lists importance of having strategic design thinking to achieve business goals.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Supports design thinking workshops and related activities to uncover clients' needs.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Uses critical thinking to translate requirements, and user-centered goals, and analyze user data into high-level designs.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Schedules design thinking and other workshops to continually increase customer empathy across the broader organization.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Shares latest design systems thinking across our organization to attain an edge over competitors.
See 4 More Skill Behaviors
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Lists common editor tools and systems used in HTML.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Works with specific HTML tags and attributes in organizing website content.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Uses HTML to execute website changes and create responsive custom layouts to enhance the user experience.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Optimizes custom HTML campaigns for mobile and desktop by using coding best practices.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Stays current with HTML trends to adapt to the best design standards in developing websites for users.
See 4 More Skill Behaviors
9 soft skills or competencies (core competencies) for UI Designer/Developer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Identifies tools that assist analytical thinking.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Illustrates logical relationships among diverse entities.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Investigates analytical thinking tools and incorporates them accordingly.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Guides others to analyze all factors and parameters that need to be considered.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Investigates industry trends and adjusts our business's strategy accordingly.
See 4 More Skill Behaviors
Skill definition-Promoting creative, original thinking and applying it to a variety of business situations.
Level 1 Behaviors
(General Familiarity)
Illustrates the positive factors that inspire creative ideas.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Supports initiatives to use creativity to achieve team goals.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Implements innovative measures to achieve process improvement.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Evaluates various internal innovative ideas and experiments for further decision-making.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Provides creative leadership throughout our business.
See 4 More Skill Behaviors
Summary of UI Designer/Developer I skills and competencies
There are 6 hard skills for UI Designer/Developer I, User Experience Design, User Interface Design, Animation, etc.
5 general skills for UI Designer/Developer I, Design Thinking, HTML, JavaScript, etc.
9 soft skills for UI Designer/Developer I, Analytical Thinking, Creativity, Innovation, etc.
While the list totals 20 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer I, he or she needs to be proficient in Analytical Thinking, be proficient in Creativity, and be proficient in Innovation.